Serialization in Java
In Java, the term “Serialization” refers to the idea of encoding an object’s state as a byte-stream. The object’s whole information is contained in the byte-stream. The concept of serialization is frequently utilized in areas like Hibernate, JMS, JPA, and EJB.
Serialization concept helps transport the code from one JVM to another and then de-serialize it there.
The reverse operation of serialization is called deserialization where object in the memory is formed from its byte-stream. Both the operations of serialization and deserialization are platform-independent, it means you can serialize an object on one platform and deserialize it on a different platform.

Need For Serialization
The following justifies our necessity for serialization:
- Communication: The processes of object serialization and transmission are involved in serialization. This makes it possible for several computers to design, share, and use objects at once.
- Deep Copy: By employing Serialization, cloning is simplified. By serializing an object to a byte array and then de-serializing it, one can create an exact copy of the object.
- Caching: When compared to the time needed to de-serialize an object, creating one takes longer. By caching the massive objects, serialization reduces time consumption.
- Persistence: By using serialization on it, every object’s state can be directly saved and afterwards retrieved by storing it in a database.
Important Points to be noted for Serialization
A few requirements must be satisfied in order to serialize an object. Before reading the rest of the article, there are a few additional important aspects that should be emphasized. These are the prerequisites and things to keep in mind when utilizing Java serialization.
- Only by implementing the serializable interface can you serialize an object.
- Serialization is a marker interface with no data member or method.
- If a class doesn’t have all of its fields serializable, use the transient keyword.
- If the parent class implements the Serializable interface, the child class is not required to do so.
- Only non-static data members are saved during the serialization process; neither static nor transitory data members are saved.
- All wrapper classes and the String by default implement the Serializable interface.